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Bug #104

classroom: hole in the ground

Added by Josip Almasi about 2 years ago. Updated about 2 years ago.

Status:
Closed
Priority:
High
Assignee:
Start date:
02/05/2022
Due date:
% Done:

0%

Estimated time:

Description

Izzy fell through 4 times

History

#1

Updated by Josip Almasi about 2 years ago

  • Status changed from New to In Progress
  • Assignee set to Josip Almasi
  • Priority changed from Normal to High

Collisions are disabled for instances. So when world consists of more than one object, world.collisions(state) is called properly, but world.sceneMeshes is null.
Fix async load(callback)

#2

Updated by Josip Almasi about 2 years ago

  • Status changed from In Progress to Closed

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