Bug #104
classroom: hole in the ground
Start date:
02/05/2022
Due date:
% Done:
0%
Estimated time:
Description
Izzy fell through 4 times
History
Updated by Josip Almasi about 2 years ago
- Status changed from New to In Progress
- Assignee set to Josip Almasi
- Priority changed from Normal to High
Collisions are disabled for instances. So when world consists of more than one object, world.collisions(state) is called properly, but world.sceneMeshes is null.
Fix async load(callback)