Support #115
babylon 5.0.0
0%
Description
... has been released.
Most of things seem to work well, except avatar auto-sizing, e.g. blake.
Related issues
History
Updated by Josip Almasi over 2 years ago
Grid material is moved to babylon materials lib, fetched from cdn.
There's something very wrong with bone.getAbsolutePosition(), suggesting transformation hierarchy is off. As characters are automatically resized based on head position, initial size gets unpredictable for some avatars. For some of these IK also gets wrong, possibly some rotation is missed.
Workaround for avatar size applied.
TODO report bug on babylon forum, playground first.
Updated by Josip Almasi over 2 years ago
Another related issue: https://forum.babylonjs.com/t/gltf-parsing-is-creating-doubles-and-reparenting-meshes/30079
Updated by Josip Almasi over 2 years ago
And some related documentation: https://doc.babylonjs.com/divingDeeper/importers/glTF/glTFSkinning
Updated by Josip Almasi over 2 years ago
- Status changed from In Progress to Resolved
handling related character issues in another issue
Updated by Josip Almasi over 2 years ago
- Related to Bug #125: gltf characters with babylon 5 added