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Bug #138

Flashing on Babylon 5.x

Added by Vander Dias over 2 years ago. Updated over 2 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Start date:
06/22/2022
Due date:
% Done:

0%

Estimated time:

Description

Debugging progress on the issue, found out that when world.showPortals() is called the flashing starts.

History

#1

Updated by Vander Dias over 2 years ago

The problem starts inside Portal.loadAt(), on the NoiseTexture initialization.

Temporarily disabled NoiseTexture on portals, so we can test on Oculus Quest again.

==> Branch "task125"

#2

Updated by Vander Dias over 2 years ago

  • Assignee set to Vander Dias
#3

Updated by Vander Dias over 2 years ago

Bug report on Babylon.js forum:

https://forum.babylonjs.com/t/noisetexture-bjs5-breaking-xr-on-quest/31609

Well, at this point, I'm sorry for doubting your initialization code. =)

#4

Updated by Vander Dias over 2 years ago

  • Status changed from New to Closed

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