Bug #138
Flashing on Babylon 5.x
Start date:
06/22/2022
Due date:
% Done:
0%
Estimated time:
Description
Debugging progress on the issue, found out that when world.showPortals() is called the flashing starts.
History
Updated by Vander Dias over 2 years ago
The problem starts inside Portal.loadAt(), on the NoiseTexture initialization.
Temporarily disabled NoiseTexture on portals, so we can test on Oculus Quest again.
==> Branch "task125"
Updated by Vander Dias over 2 years ago
Bug report on Babylon.js forum:
https://forum.babylonjs.com/t/noisetexture-bjs5-breaking-xr-on-quest/31609
Well, at this point, I'm sorry for doubting your initialization code. =)