3d text is too slow
... especially on mobiles. It doesn't render slow, but frame rate drops significantly during generation. In VR, this can easily cause nausea.
Investigate if reverting back to 2D text makes sense, or both options are viable.
Updated by Josip Almasi about 2 months ago
- Status changed from New to In Progress
- Assignee set to Josip Almasi
Using TextArea to show written text and Label to display name above avatar's head fails. Works fine for first avatar instance, but fails on subsequent instances - text does not display. Something about instantiating/cloning that involves AdvancedDynamicTexture material. Results pushed to avatar-text branch, maybe continue with babylon 5 or 6.
Option B, render only avatar name in 3D above the head, spoken text is written in chatlog anyway.