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Feature #141

world editor: objects falling trough the floor

Added by Josip Almasi almost 2 years ago. Updated over 1 year ago.

Status:
Closed
Priority:
Normal
Assignee:
Start date:
06/28/2022
Due date:
% Done:

0%

Estimated time:

Description

... and it's not a bug, but a feature! ;)

WorldeEditor.alignObject() casts a ray down, then puts the object there. Simple, assuming that bottom of the object is at y=0.
But if bottom is below y=0, the object 'falls through' the ground or whatever is below.
This method needs to account for object geometry, e.g. bounding box minimum.

History

#1

Updated by Josip Almasi almost 2 years ago

  • Assignee set to Vander Dias
#2

Updated by Vander Dias almost 2 years ago

  • Status changed from New to In Progress
#3

Updated by Josip Almasi almost 2 years ago

  • Status changed from In Progress to New
  • Assignee deleted (Vander Dias)
#4

Updated by Josip Almasi over 1 year ago

  • Status changed from New to Resolved
  • Assignee set to Josip Almasi
#5

Updated by Josip Almasi over 1 year ago

  • Status changed from Resolved to Closed

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