Feature #141
world editor: objects falling trough the floor
Start date:
06/28/2022
Due date:
% Done:
0%
Estimated time:
Description
... and it's not a bug, but a feature! ;)
WorldeEditor.alignObject() casts a ray down, then puts the object there. Simple, assuming that bottom of the object is at y=0.
But if bottom is below y=0, the object 'falls through' the ground or whatever is below.
This method needs to account for object geometry, e.g. bounding box minimum.
History
Updated by Josip Almasi over 2 years ago
- Status changed from In Progress to New
- Assignee deleted (
Vander Dias)
Updated by Josip Almasi over 2 years ago
- Status changed from New to Resolved
- Assignee set to Josip Almasi