Feature #99
terrain editor
Start date:
12/29/2021
Due date:
% Done:
0%
Estimated time:
Description
like in minecraft - dig - plus another totally original feature: raise!
https://doc.babylonjs.com/extensions/dynamicTerrains#map-creation-from-a-height-map
History
Updated by Nick Naglich about 2 years ago
Josip Almasi wrote:
like in minecraft - dig - plus another totally original feature: raise!
Would this be a voxel like feature?
Updated by Josip Almasi about 2 years ago
Nah, just a way to deform a mesh. Likely to be implemented using babylon dynamic terrain extension, https://doc.babylonjs.com/extensions/dynamicTerrains
So far we have only one application of it, randomized desert, used in aladin and persian city: https://github.com/jalmasi/vrspace/blob/master/babylon/js/ui/terrain-desert.js
Updated by Josip Almasi over 1 year ago
- Status changed from New to In Progress
- Assignee set to Josip Almasi
Updated by Josip Almasi about 1 year ago
Terrain class, terrain-editor-test.html: https://www.youtube.com/watch?v=Et40MrChYQ4